mod: Arie Altena
Two terms have haunted the discourse on new media arts and cinema: interactivity and immersion. In what form can interactive cinema work? What is the role of immersion? What kind of immersive environments are built by artists and researchers to achieve something which we could call ‘the cinematic experience’?
Jeffrey Shaw: Experiments in Interactive Cinema
Marnix de Nijs: The Dynamic Clash Between the Real and the Virtual
Jeffrey Shaw (AU) discusses and shows examples of technological and artistic advances in interactive cinema that have taken place over the last five years at the iCinema Research Centre in Sydney. This involves highly immersive visualisation environments, interactive narrative systems and distributed multi-user interfaces. The research focus is on the innovation of technical and conceptual methodologies that enable an artistic renewal and/or reframing of the cinematic experience. Jeffrey Shaw has been pioneering interactive media art since his expanded cinema experiments in the late sixties. His numerous installations include milestones as The Legible City, The Golden Calf, The Virtual Museum, Heavens Gate and EVE. Shaw was one of the founders of the Eventstructure Research Group (1967-1982) in Amsterdam, he was founding director of the ZKM Institute for Visual Media Karlsruhe (1992-2001), and since 2002 has been founding director of the UNSW iCinema Centre for Interactive Cinema Research.
In dialogue with Arie Altena, Marnix De Nijs (NL) discusses the artistic motives that provoke his interactive, immersive works. He demonstrates how his recent work focuses on the physical experience in order to express the juxtaposition between the real and the virtual. Examples of this are his research project Exercise in Immersion 4, his interactive film Run Motherfucker Run and the installation Beijing Accelerator. As an artist Marnix de Nijs explores the dynamic confrontation between human bodies, machines and other media.
Tags : Jeffrey Shaw, Marnix de Nijs